Summary: The group finds a way into the Cathedral of the Beak. The method used includes dancing lights, flying, invisibility, and a friendly but loud raven. They find their way to the top floor of the tower and into Leralak's laboratory. A teleportation circle brings them all to the Chamber of Eyes where they face a howling spike-haired dog-thing and Leralak, who still holds Emmeryn's mother hostage! Do they rescue her and escape? Listen to find out!
Debrief: This episode we discuss how to keep the story going when dealing with high level PC powers, the DM taking ideas from the player, and adventure bottlenecks a.k.a. how to avoid the locked door problem.