In this episode Jeff and Sam are joined by Mike Shea (Sly Flourish) and Wolfgang Baur (Kobold Press). The four of them discuss what makes a good adventure, the importance of hooks, editing and proofreading, art in your product, and whether or not the Dungeon Masters Guild is the right place for you to sell your product, among other things!
In this episode Jeff and Tracy are joined by Green Ronin's Steve Kenson. The three of them have a very interesting discussion about the benefits of inclusiveness in RPGs and the future of gaming.
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In this episode Jeff and Tracy sit down with Chris and Sharon Dudley to discuss relationships and gaming.
In this episode we are rejoined by the Dungeon Bastard himself, Tom Lommel. Since he's so hilarious we decided to tap into his knowledge to talk up some advice on the use of comedy at the game table. Enjoy!
It's that time of year again, so as convention time rolls around we talked to Christy Crabb, who not only attends cons, but has helps run them.
In this special episode, we gathered to help Jeff make a Fate Core game from a kernel of an idea. Besides the usual Mike Shea, we're also joined by Mike Olson, of Evil Hat games who is uniquely qualified to help with this task since he helped write the Fate Core book and recently created the Atomic Robo game (built on the Fate Core skeleton).