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The Master of the Coral (DnDeBrief 013)

July 18, 2020

D&DeBrief episode 013 - The Master of the Coral

Summary: After freeing the trapped Hokka, the party finds a way to fish the spellcasting goblin out of the boiling mud, but they find a lot more than eggs in the boiling pool, and get no answers from the single living goblin in the chamber. Bolem tries to convince Khonnos to open the gate again so that they can go defeat the Howling Beast on the other side. Marcel finds an amulet and the group takes the lens as they leave the temple. When they get back to the Hokka village the group gets a surprise!

Debrief: This episode we talk about using prophecies in campaigns, player agency vs DM choices, and how to deal with player agency when one person's desired actions are directly opposed to another player's actions, and the concept of closing the loop in GMing.

Maps & Images: 

Island Chain where Trastenfen is located: Map of the Gormer Chain

The region to the West of Trastenfen: Map of West Region

Image of the eye symbol seen on the tunics of the sailors: Eye Symbol

Image of the eye symbol with longer tentacles on the stems: Eye Symbol Extended

Image of the Hokka by @ArtKaree: Hokka 


DMSamuel on Twitter: @DMSamuel

Sam on the Web:

Karu (Marcel, They/Them, Lutrinian Sorcerer) on Twitter: @mystarseed

Nina (Emmeryn, She/Her, Human Cleric of Goras) on Twitter: @n_bayes3

MattB (Khonnos, He/Him, Sea Elf Warlock) on Twitter: @mbriddell

David (Axley, He/Him, Halfling Bard) on Twitter: @DaviDeployed

Music: Mystery by ebunny

D&DeBrief Logo by Amber Seger

 Guild Adept PDFs - Available exclusively @ Dungeon Masters Guild